GTA 6 PS5 Pro performance modes, Digi Mart USA News: Datamining of the GTA 6 preload build has uncovered possible performance details for the PS5 Pro ahead of the game’s launch. According to a report from Notebookcheck, the leaked findings include signs of a 120Hz refresh rate toggle, which could point to a 40 fps option.
The report notes that variable refresh rate (VRR) is not supported, which in many enhanced games suggests a 40 fps setting rather than a 120Hz mode tied to VRR. The findings were first shared by Tex2 on GTAForums and have not been independently verified.
The PS5 Pro version also appears to include a new version of PSSR 2, Sony’s AI-powered upscaling technology that produces sharper visuals even when a game renders at a lower native resolution. The report describes this as a refresh of the technology not previously seen.
The base PS5 may not share the same advantage. Sony introduced QSSR on October 1 as an alternative to the PS5 Pro’s PSSR, but so far it has been limited to first-party projects such as Marvel’s Wolverine and Ghost of Yōtei.
Tex2 reported finding no evidence of QSSR in the preload build.
For the base console, options remain uncertain. Rockstar North co-lead Rob Nelson has said developers are aiming for 30 fps at launch, and Digital Foundry believes the game’s dense open world makes exceeding that difficult.
A 1440p internal resolution upscaled to 4K is also considered likely based on existing trailers.
The report also notes that the PS5 Pro’s price has risen as component shortages have affected manufacturing, so a possible 40 fps/120Hz mode may not justify the cost for some buyers. Readers are advised to wait for Rockstar and PlayStation to confirm the game’s performance settings before upgrading.










