Take-Two Reports 18% Drop in Fiscal Q2 Bookings Ahead of Grand Theft Auto VI Launch

Take-Two Interactive fiscal Q2 2027 net bookings: The company reported $1.6 billion in bookings for the quarter ended September 30, down 18% from a year ago and below analyst expectations, while it reiterated its full-year outlook ahead of the Grand Theft Auto VI launch on November 19.

Take-Two Interactive fiscal Q2 2027 net bookings, Digi Mart USA News: Take-Two Interactive Software reported bookings of $1.6 billion for the second fiscal quarter ended September 30, down 18% from a year ago and below analyst expectations. The New York-based company said NBA 2K27 launched during the quarter and posted its second-highest net bookings performance in history, but the result fell below Take-Two’s forecast for the period.

The company noted that the performance may not unsettle investors, as the launch of Grand Theft Auto VI is just 10 days away, on November 19. Take-Two said preorders for the game are tracking “far in excess of our initial expectations.” In after-hours trading, the company’s stock was up 5%.

Take-Two updated its fiscal year 2027 outlook and reiterated expectations for net bookings of $8.0 to $8.2 billion for the year ending March 31, 2027. Chairman and CEO Strauss Zelnick said in a statement that pre-orders for Grand Theft Auto VI are “continuing to reach unprecedented levels,” and that the company expects to deliver “an historic year.”

Net bookings were $1.60 billion for the fiscal second quarter, down 18% from $1.96 billion a year earlier. Net bookings from recurrent consumer spending decreased 9% and accounted for 81% of total net bookings.

On a GAAP basis, net revenue was $1.50 billion, compared with $1.77 billion a year earlier, and the GAAP net loss was $54.0 million, or 29 cents per share, versus $133.9 million, or 73 cents per share, in the prior-year period.

The largest contributors to quarterly net bookings were NBA 2K, the Grand Theft Auto series, Toon Blast, Match Factory, Empires & Puzzles, the Borderlands franchise, Words With Friends, the Red Dead Redemption series, Color Block Jam, WWE 2K and Zynga Poker. Take-Two said its employee count as of September 30, 2026 was 12,895, including 9,972 in-house development studio staff, down from 13,035 previously.

For the fiscal third quarter ending December 31, 2026, Take-Two expects net bookings of $3.27 billion to $3.42 billion, roughly double the September quarter and up from $1.76 billion in the prior-year quarter. The company said operating expenses are expected to rise 21% from a year ago, mainly due to marketing costs for Grand Theft Auto VI.

Take-Two also projects that net bookings from its labels will be roughly 37% Rockstar Games, 34% Zynga and 29% 2K.

Rockstar Games said Grand Theft Auto V has sold nearly 235 million units worldwide, up five million from the previous quarter. The company described Grand Theft Auto VI as “the biggest and most detailed” experience Rockstar has ever created.

Take-Two added that the extended look at the game premiered on Netflix and became the platform’s most-viewed title for the week, drawing 31 million consumers in its first four days.

At 2K, NBA 2K27 has sold over four million units so far, a result the company said was below expectations partly because the launch window was unusually busy. The Borderlands franchise has surpassed 100 million units sold.

Mobile performance was in line with plans, with Words With Friends posting 6% net bookings growth and Toon Blast growing 4% over last year’s record second quarter.

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