GTA 6 FSR 4.1 Xbox Series X|S support, Digi Mart USA News: Pre-loads for Grand Theft Auto 6 have started, and players digging into the downloadable files have found references to upscaling technology. A deep dive into the Xbox Series X/S files reportedly revealed FidelityFX Super Resolution (FSR), according to a report from Notebookcheck.
The findings follow an earlier PS5 datamine that revealed PlayStation Spectral Super Resolution (PSSR), Sony’s AI-driven upscaling technology designed for the PS5 Pro. The base PS5 also has a version called Quick Spectral Super Resolution (QSSR).
Rockstar has officially confirmed that PSSR will be available in GTA 6, although the datamine suggested it could support a newer or different version of that technology.
On Xbox, FSR 4.1 has recently been added to the list of devices set to receive support. AMD has not confirmed when that will happen, but some developers already have access to it, along with older versions of the technology.
Notebookcheck noted that Rockstar could be among developers with early access, which would make a future FSR 4.1 update more possible, although the report said chances of FSR 4.1 arriving at launch are slim.
The Xbox Series package datamine indicates that the game will launch with some version of FSR. The report also suggests it would make sense for GTA 6 to be updated to the latest FSR version for Xbox Series console owners at some point.
How such an update would affect performance on Xbox consoles remains unclear.









