Roco Kingdom: World Preview Shows a Free-to-Collect Creature Game Built for Global Players

Roco Kingdom: World preview: Roco Kingdom: World preview reviews Tencent Morefun's open-world creature collector, which has no gacha paywall, lets players catch all 400+ Jinies for free, and performs smoothly on PC during its closed beta, with a release date still to be confirmed.

Roco Kingdom: World preview, Digi Mart USA News: Tencent’s Morefun Studios is preparing a global release of Roco Kingdom, an open-world creature collector that became one of China’s biggest launches of 2026. Announced for a worldwide release during Gamescom Opening Night Live in August, the game is planned for PC, PlayStation, Xbox, iOS and Android, though no release date has been confirmed.

The game grew out of a browser title launched in July 2010 and has built a large following, with 350 million cumulative registered players and monthly active users peaking at 30 million, according to the publisher’s source. The franchise has also produced four theatrical films, more than 100 books, and two touring stage plays.

The open-world version launched in China on March 26, 2026, after more than 60 million pre-registrations. According to Tencent’s earnings report cited in the source, it averaged over 13 million daily active users across PC and mobile in its first month and ranked among the top 10 mobile games by gross receipts.

A hands-on preview of the English PC build, played during a closed beta that began on October 27, describes a clean interface, a detailed hand-painted art style, and an approach built around catching creatures called Jinies. Morefun says all 400+ Jinies can be caught for free, with no gacha mechanics and no creature sales.

The beta includes more than 210 of them.

Combat is turn-based and one-versus-one, using an 18-class advantage system that the developer says gives nearly every Jinie a distinct role in team building. A fair-play PvP mode lets players use any Jinie without training it first, and real-time data sync allows switching between PC and mobile.

In the source’s testing on a Lenovo LOQ 15IRX10 with an RTX 5060 Laptop GPU at 1080p, the in-game counter showed between 181 and 279 frames per second in most exploration areas and 368 during a battle, with beta server pings ranging from 185 ms to 357 ms. The reviewer reported responsive movement and camera control throughout.

The beta is only a slice of the full game, which will include just over half of the 400+ Jinies at launch. Console versions will arrive only with the full release.

Morefun has promised that the global version will be free-to-play, with no Jinies behind paywalls, no pay-to-win mechanics in PvP, and all story content unlockable at launch. Whether that model carries over intact from China remains to be seen.

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